

Norfair from Metroid has Wario enacting a Hostile Show Takeover of the rip, causing the rip to become a mashup with Wario World's file select music punctuated by Wario's voice clips.And there's at least one Princess Daisy note generally considered the second best character in the game soundclip in there too. Title Theme from Pokemon Puzzle League.Item Acquisition (NTSC Version) from Super Metroid is made from the intro to Bird Up.Waluigi even attempts to get in on the action, but gets shot down by Wario. Battle! (Champion) from Pokémon Crystal.Who's that Pokemon? No, it's not Grand Dad. A mashup of the Champion theme and "HUMBLE." would be full-on Awesome Music if Galaxy Goats's Minecraft parody of the latter song wasn't used. Fortunately, the original version, made by former contributor BotanicSage, can be found here. Team Plasma (Alpha Mix) from Pokémon Black and White starts as Awesome Music, being a remix of " Stardust Crusaders". The best tactic is to get in close to another player and ram into them.However, the song starts repeating and blue-balling, and then switches to a remix of the theme song of JoJo's Circus ( Get it?), with some random voice clips of Joseph Joestar's memetic Gratuitous English phrases. The Drones spin around your vehicle and will protect you against you opponent's physical attacks.

You can use it for example when your about to win, this will definitely settle the odds in your advantage. The Shield will protect you for a short while. The Boost will help you get out of problems and take a serious positional advantage. The projectile automatically targets the opponent, if he is inside the target zone. It is launched in a bell-shaped trajectory and can only hit a target at least 10 yards ahead and up to a distance of 30 yards. It works only once so you should try to use it when it is the best moment. It is a powerful light that will blind the opponent just behind you for a short while. It remains active throughout the race and will disappears when a player activates it. This weapon is based on a metallic plate that will slow down your opponent if they passes toward it. To activate the trap, a vehicle must pass over it. It remains active throughout the race and disappears when a player passes inside it. The missiles only shoot forward, so make sure you got good aim or you will waste them.

This is a set of 3 simple and efficient missiles. It remains active throughout the race and disappears when a player touches it. It has two horizontal slots where two blades come out and swirl around. To be touched, a vehicle must pass between the two semi-spheres. The two halves of the sphere split several yards apart and form a magnetic field that cuts across part of the track. To be touched, a vehicle must pass near it. It remains active throughout the race and disappears when someone touches it. Similarly, nuts can be collected to repair vehicle damage. This also means that certain power ups are no longer character exclusive. Instead, more similarly to Mario Kart, a player must collect a Power Up coin to be randomly given a power up. Unlike the first game, bonuses are no longer purchased using coins.
